

Next, go towards the site of Grace in the Underground Roadside. After clearing the area, walk through the door in the southeast and take the ladder to climb down. You must kill all the rats to progress on the path. Head right from the ladder to enter a rat-infested room. Open the cell door and climb down using the ladder. You will find a well near the church drop down the well to find a cell right next to the ladder. To reach the jail, head to the Lower Capital Church near the wings of the dragon.
#Sword of the necromancer ending free
Giving him the item unlocks a dialogue where he gives you Sewer-Gaol Key and asks to free his physical body.

Free Loathsome Dung Eater’s BodyĪfter acquiring the first Seedbed Curse, report back to the Loathsome Dung Eater in the Roundtable hold. Search the dead body to get your first or second Seedbed Curse.

There you will find a corpse tied to a chair. Climb up the ladder on the right side of the hall and use the stairs to reach the roof. Head down using the elevator on the right side of the room and walk straight till you reach a big hall. Jump down from the balcony on the right and go inside the door. However, the statue is blocking the door, so you must head inside using an alternate route. Turn left and continue along the wall’s main path till you reach the broken statue gargoyle foe. Start at the site of Grace in East Capital Rampart and head outside the doorway. Similarly, you can also find a non-quest Seedbed Curse in the East Capital Rampart in the Royal Capital. After completing his quest, the Blackguard will reward you with one Seedbed Curse. However, you must first complete the Blackguard’s quest to unlock the moat area. The nearest Seedbed Curse is just outside the Royal Capital. However, you only need five of them to complete the Dung Eater Questline in Elden Ring. Having said this, the bosses are pretty difficult and can take a few attempts to learn, so you can expect to die a handful of times before it feels like you are truly making any progress.There are a total of six Seedbed Curses in the game. Tama will keep half of her level progress at the end of a run, meaning you won’t be pushed back to square one at the start of each new run. Sword of the Necromancer can be pretty challenging at times, although death doesn’t completely wipe your progress. I think the story overall could have been more original, with it feeling a little too similar to Shadow of the Colossus at points, particularly in defeating big monsters in order to revive your travelling companion. The writing in these moments is pretty great, and the voice actors portray a genuine connection between the two characters. Tama and Koko’s stories are told through a number of vignettes between each level.
#Sword of the necromancer ending upgrade
The weapon and monster upgrade systems are welcome additions, although I feel both could have been fleshed out a little more and given a lot more depth. The upgrade system works off collectible items scattered around each level, collect enough of a specific item, and you can upgrade. Weapons can also be improved back at base, meaning you can go into a fresh run with upgraded weapons. Using a weaker enemy until they level up just seems like the less optimal option when you can fill those slots with other weapons or stat buffs. Sword of the Necromancer does attempt to fix this by introducing a levelling system, meaning the monsters you enlist can level up as you use them. My biggest issue with this system is that most of the enemies you fight are weak, so I don’t want to enlist them if I’ve already got an object in my arsenal, which is far more effective. It forces players to choose between having means to direct damage in ranged and melee weapons, or an AI-controlled monster which attacks on your behalf.

The enemy revival concept is a unique one though, allowing you to trade one of your four equipment slots for a revived enemy.
